Post by Strato Abyss on Mar 16, 2016 13:52:38 GMT -6
So, to extend on the Character Creation process, you must put a list of all Abilities, Skills and Avatar Awakenings your Avatar possesses. When crafting your list, keep these rules in mind:
-Your Ability list must have up to 8 Abilities that match your element and 5 that don't for your level-up abilities. You must also have a Signature Ability, whether it be one that was already created or an original one you made yourself. However, any custom Abilities must be approved by the moderators before they are put into play. This must also match your element. Below your level-up list is the abilities you obtained through Scholars, special players or NPCs that can teach new abilities to other players. Note that you can't possess Mystic or Malefic abilities unless they were taught by a Scholar, or unless your Avatar dictates otherwise.
-Your Skills must match your Avatar, and also have level-up values. These are put in a separate table.
-Your Avatar Awakening is chosen when you create your character, and you gain an additional awakening at LV. 5. The first Awakening has to match your element, however, the second one doesn't. These are also put on a different table.
Example of an Ability and Skill list:
Abilities through Level-up:
Level | Learned | EP Cost | Name | Element | Power | Speed | Kind | Effects |
1 | Y | 60 | Shock Blade | Electric | 60 | 80 | Physical | |
1 | Y | 80 | Arc Bolt | Electric | 70 | 90 | Special | |
1 | Y | 60 | Dragon Shout | Dragon | 50 | 80 | Special | |
1 | Y | 80 | Twister | Wind | 60 | 100 | Special | |
1 | Y | 60 | Volt Burst | Electric | --- | --- | Status | User's Agility is doubled for 2 turns. |
2 | Y | 100 | Thunderbolt | Electric | 100 | 100 | Special | |
3 | Y | 100 | Blade Runner | Steel | 100 | 90 | Physical | |
4 | 110 | Ice Beam | Ice | 110 | 100 | Special | ||
5 | 120 | Thunder Blade | Electric | 120 | 110 | Physical | ||
6 | 160 | Burst Thunder | Electric | 150 | 160 | Special | Hits in close proximity. | |
7 | 200 | Overcharge | Electric | --- | --- | Status | Changes arena condition to Electrified. | |
8 | 240 | Lightning Strike | Electric | 230 | 190 | Special | ||
9 | 250 | Magic's Core | Dragon | 250 | 190 | Special | ||
10 | 230 | Pierce Shock | Electric | 200 | 190 | Special | Not affected by the target's Resistance. |
Additional Abilities (put a table as needed)
EP Cost | Name | Element | Power | Speed | Kind | Effects |
200 | Mystic Light | Mystic | 250 | 100 | Special | Hits all enemies. User must rest for 1 turn. |
400 | Electric Fury | Electric | 300 | 150 | Special | Hits all enemies. Decreases user's Magic by 100 for 3 turns. |
Avatar Awakenings:
EP Cost | Name | Element | Power | Speed | Kind | Effects |
500 | Bolt Blast | Electric | 320 | 200 | Special | Target is stunned for 3 turns. |
500 | Life Sword | Light | 350 | 220 | Physical | User regains HP equal to 1/3 of the damage dealt. Hits in close proximity. |
(Crap, forgot borders...)
Skills
Level | Learned | Name | Effects |
1 | Y | Dawn of the Dragon | User's attacks always hit for 3 turns. In addition, the user's Dragon-element Abilities' Power is doubled for 3 turns. |
4 | Element Block | Prevents the user from using element-matching Abilities for 5 turns. | |
5 | Synchronize | Fuse with an ally to create a new Avatar. | |
9 | G-volution | Doubles user's Agility for 3 turns. | |
10 | Elemental Sync | Use any Ability of your element(s). |
That's it for this tutorial. Please remember to follow the guidelines when creating your character.
Strato Abyss signing out.